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Is a steamID as required as a copy of windows for gaming in the future?
Published on June 14, 2010 By coreimpulse In PC Gaming

(Im posting this in the forums since I can't post it like an article in the blog section.)

I remember the old days of gaming.  That long gone era called 2008.  Back when games were provided with their own custom installers, and were self-contained products that installed themselves separatedly on the computer you instaleld them.  I like to call this era the "Installshield Era" of gaming.  Back when game media only contained asset and binaries, and a registration window, when dialog box wizards ruled the gaming land, and when there weren't any remote validation hooks attached to executables.  That is why, with increasing concern, I am watching nowadays the way our most amazing form of entertainment is rearranging itself, how market forces and anti-consumer tendencies are beggining to shape the new landscape of gaming, at the expense of the average gamer.

  Big game releases nowadays are abandoning these old, anticuated components such as autorun main menus, install wizards, or dedicated servers, and have moved to the all encapsulating remote delivery methods of popular DRM schemes, such as Steam.  By itself, Steam is convenient, fast if you have good internet connection, and easy to deploy.  Many games were released in normal "retail" form, and were offered in Steam's store shortly after.  Those instances however, are nowadays mostly the case with PC only releases from eastern european studios it seems.  Steam's "next step" in gaming convenience is anything but that, and could mark the beggining of a new mandatory requirement for gaming in the future.  More and more games are now announcing their complete deployment based around Valve's new Steamworks framework, touted as the "least intrusive" DRM scheme, "convenient" to gaemers and publishers alike, which takes care of formerly manual tasks like patching.  They claim it isn't intrusive when compared to the likes of Securom or Tages.  But I would like to point out that it is more than that. It's not only indeed intrusive, it's THE most intrusive DRM scheme to come along yet. The game is not at all installed or even located completely in your computer when you realize it.  At least Securom installed itself after it let the installer copy YOUR game to YOUR hard drive. Steamworks' remote always-on cloud network remotely controls one of ITS game's installation, patching, running.  When you start the game, you send a signal to the autenticathion servers situatied remotely from your location, and the order is sent back before you are able to game.  You are asked for an authorization each time to play the games you paid a hefty premium  to be allowed some few hours of playimte. It's the arcade coin-up model.  We've gone back full circle, to the arcade machins of old times. It may as well place a coin slot in your computer.  It's like trying the games you paid for thru a remote terminal.  A service that, much like an arcade place, can close up in after hours, or at the discretion of their owners.  The access to the games you are allowed to try remotely can be switched off at any moment without any explanation from the providers, and you are effectively out.  Cloud based gaming, and software as a service don't look like a good idea afterall under these terms.

"Blah blah, who cares, I don't have to deal with DVDs anymore!"  Maybe this is really making mountains out of molehills.  Steam does have it's merits, which mostly come from giving smaller indie developers a storefront to showcase their creations without needing a traditional expensive distribution contract. Companies like Tripwire and 2d boy have been the most vocal about their praise for steam, with Tripwire saying they wouldn't be around without Steam.  This piece is not an anti-steam call to arms, it's just an informational soundbyte, just to express concern about the trend Steamworks is creating, which isn't 100% in reality as advertised in the package.  A steamworks game instantly becomes a steam exclusive game. That situation could become the beggining of a monopoly.  Maybe this is a good time for competitors to shine.

 


Comments (Page 9)
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on Jul 20, 2010

Nesrie
Your still stuck on size. Size doesn't matter. It really doesn't matter if it's BK, Wendy's or Al's Burger Shop, none of them should be selling McDonald's burgers for them. Happy, I big a larger one for you since you're so stuck on the issue. None of them should be selling Big Mac EVEN IF they could turn a profit doing it.

Okay first, I can't help but see an alternative meaning here...

And D2D isn't a buger place, they are a small supermarket.

They sell other peoples brands - but not thier own.

Steam is a big supermarket, and it has items which can only be used with the right loyalty card, from the steam supermarket.

These items are big business.

Other shops want to sell them but then those customers will need to use the Steam supermarket loyalty card! oh noes.

 

However, to D2D, these items are key to thier business being alive - not to mention not driving customers away when they don't stock the 'food' they want.

 

Thats the way I see it. Now, are you sure size dosn't matter?

on Jul 20, 2010

Aractain




Thats the way I see it. Now, are you sure size dosn't matter?

Yes. I am sure size doesn't matter. It's not the size of Steam that is the issue. The nature of the problem stems from the competition. I would say that D2D should not sell any products that force a competitors' clients into the mix. The competitor can be Valve's Steam, Stardock's Client or any other client for that matter, or specifically...  If selling a competitor's product winds up funneling your customers into that company's "store" you should not sell it. Fortunately, Impulse Reactor is not slated to force Impulse the store front onto all customers so D2D shouldn't have a problem selling those products. Steamworks is a different problem entirely.

So once again, size doesn't matter. It's the nature of the competition that's the real issue.

on Jul 20, 2010

Nesrie


Your still stuck on size. Size doesn't matter. It really doesn't matter if it's BK, Wendy's or Al's Burger Shop, none of them should be selling McDonald's burgers for them. Happy, I big a larger one for you since you're so stuck on the issue. None of them should be selling Big Mac EVEN IF they could turn a profit doing it.

Once again, that's an invalid analogy, since there is no AAA, must have burger. Steam is getting Civilization 5, Fallout: new vegas, and has had games like MW2, DoW2, Portal, and soon, Portal 2. This is not just one genre.

About your "nature of competition":

So should Best Buy not sell cell phones? Best Buy is obviously not a carrier. They don't manage data plans or anything. They sell phones and contracts, get their one time commission, and then whatever carrier owns the phone, reaps huge amounts of profits.

They sell plenty of branded phones, all coming with manuals that tell you to come into official stores. Best Buy actually doesn't WANT to support you and your phone after they sell it. All Best Buy cares about is getting that one time commission. All they have to do is offer a better initial price than the actual carrier. And that's where D2D realizes it is going.

 

on Jul 20, 2010

There's a big difference between mentioning the official store in a printed manual (who reads those anyways?), and selling a product that installs the official store on your computer.  If a game is on D2D and Steam, and someone has already bought a game that way, what is making them boot up their browser and go to D2D, buy the game, then load up Steam and input the code instead of just opening up Steam and buying the game straight from them?  Nothing, and due to how game publishing works with severe restrictions on pricing, D2D contractually can't sell the game for less than Steam can.  D2D gets short-term profit from this, but then when all of their customers have Steam installed and use that since it is quicker and easier than D2D, who wins in the long-term?

on Jul 20, 2010

SpardaSon21
There's a big difference between mentioning the official store in a printed manual (who reads those anyways?), and selling a product that installs the official store on your computer.  If a game is on D2D and Steam, and someone has already bought a game that way, what is making them boot up their browser and go to D2D, buy the game, then load up Steam and input the code instead of just opening up Steam and buying the game straight from them?  Nothing, and due to how game publishing works with severe restrictions on pricing, D2D contractually can't sell the game for less than Steam can.  D2D gets short-term profit from this, but then when all of their customers have Steam installed and use that since it is quicker and easier than D2D, who wins in the long-term?

There is also a difference between selling a product that installs the official store on your computer, and a product that sends $40-$120 to the official store every month. A cell phone contract is an even better guarantee of business than simply installing a store on your computer.

Here is the point again:

D2D can not win in the longer term. They can get profit now, and less profit later. Or no profit now, and no profit later.

What makes you think that by not carrying AAA, in demand titles, D2D would get anyone to come to their store? Steam would have all the title D2D has, and MORE. Why would anyone WANT to go to D2D? This is not even mentioning the fact that Steam has better deals on games in general anyway.

on Jul 20, 2010

DeCypher00



Once again, that's an invalid analogy, since there is no AAA, must have burger. Steam is getting Civilization 5, Fallout: new vegas, and has had games like MW2, DoW2, Portal, and soon, Portal 2. This is not just one genre.

About your "nature of competition":

So should Best Buy not sell cell phones? Best Buy is obviously not a carrier. They don't manage data plans or anything. They sell phones and contracts, get their one time commission, and then whatever carrier owns the phone, reaps huge amounts of profits.

They sell plenty of branded phones, all coming with manuals that tell you to come into official stores. Best Buy actually doesn't WANT to support you and your phone after they sell it. All Best Buy cares about is getting that one time commission. All they have to do is offer a better initial price than the actual carrier. And that's where D2D realizes it is going.

 

Best Buy shouldn't sell products with Wal-mart slapped on them. You're not getting the point, still. The problem isn't the product, it's the product branding.

DeCypher00



Quoting SpardaSon21,
reply 124
There's a big difference between mentioning the official store in a printed manual (who reads those anyways?), and selling a product that installs the official store on your computer.  If a game is on D2D and Steam, and someone has already bought a game that way, what is making them boot up their browser and go to D2D, buy the game, then load up Steam and input the code instead of just opening up Steam and buying the game straight from them?  Nothing, and due to how game publishing works with severe restrictions on pricing, D2D contractually can't sell the game for less than Steam can.  D2D gets short-term profit from this, but then when all of their customers have Steam installed and use that since it is quicker and easier than D2D, who wins in the long-term?


There is also a difference between selling a product that installs the official store on your computer, and a product that sends $40-$120 to the official store every month. A cell phone contract is an even better guarantee of business than simply installing a store on your computer.

Here is the point again:

D2D can not win in the longer term. They can get profit now, and less profit later. Or no profit now, and no profit later.

What makes you think that by not carrying AAA, in demand titles, D2D would get anyone to come to their store? Steam would have all the title D2D has, and MORE. Why would anyone WANT to go to D2D? This is not even mentioning the fact that Steam has better deals on games in general anyway.

Your position holds little water because in your mind, you see Steam as the winner and everyone else just borrowing time until they are gone. That is not an arguable position to take for D2D.

 

on Jul 20, 2010

Nesrie

Best Buy shouldn't sell products with Wal-mart slapped on them. You're not getting the point, still. The problem isn't the product, it's the product branding.
 

YOU are not getting the point. Best Buy sells products with Verizon and ATT slapped on them. They even sell contracts for those companies. This is happening right now. In reality. By your logic, should Best Buy only sell unlocked phone? What's the point of Best Buy having a cell phone store at all? Obviously to make that initial cash. This is EXACTLY what D2D is doing.

on Jul 20, 2010

DeCypher00



Quoting Nesrie,
reply 126

Best Buy shouldn't sell products with Wal-mart slapped on them. You're not getting the point, still. The problem isn't the product, it's the product branding.
 


YOU are not getting the point. Best Buy sells products with Verizon and ATT slapped on them. They even sell contracts for those companies. This is happening right now. In reality. By your logic, should Best Buy only sell unlocked phone? What's the point of Best Buy having a cell phone store at all? Obviously to make that initial cash. This is EXACTLY what D2D is doing.

Best Buy doesn't really compete with ATT and Verizon directly. You still refuse to see who Best Buy actually competes with; it is NOT ATT and Verizon. You need to compare them to places like the defunct Circuit City, Frys, on some levels Wal-mart, Sears. For your comparison to work, it would be like walking into Best Buy and them handing you a cell phone with the words "Wal-Mart" "Radioshack" or "Circuit City" slapped on then, not ATT or Verizon.

on Jul 20, 2010

DeCypher00
This is EXACTLY what D2D is doing.

Your example is rather flawed, as Nesrie has already pointed out.

Should K-Mart sell vouchers for WalMart products?  Should Ford sell coupons for Volvo Cars?  Should D2D sell Cd-keys for Steam games?  If you answered yes to any of these, you fail to understand the issue at hand.

on Jul 20, 2010

Nesrie
Best Buy doesn't really compete with ATT and Verizon directly.

Their cellphone section obviously does.

@ZehDon:

Except D2D doesn't make or publish their own games. You guys keep bringing up first party vs first party examples, which have no relevance. D2D is not a Ford lot selling Volvos. It's a used car lot selling Ford, Volvos, and anything it can get its hands on. Just FYI, Ford lots will sell Volvo, Honda, Toyota, and other brands of cars. I'm not sure if you've ever been outside and have seen a car lot, but they buy up used cars as part of the sale of a new car, and will then sell those used cars right on their lot.

It's an independent cell phone shop selling Verizon and ATT phones. It's not Verizon selling ATT phones. That would be Impulse selling Steam products. D2D DOES NOT HAVE THEIR OWN BRAND OF GAMES. They are nothing more than a storefront.

Since you guys are so obviously hung up on the wrong part of the analogy, here's one that's simpler, and hopefully even you guys can understand:

D2D is an independent cell phone shop. They sell phones from all carriers, as well as unlocked phones. They do not make phones of their own. Do you see any cell phone shops selling just unlocked phones? No. They all sell branded and contracted cell phones. They are giving business to other companies, who will entice customers with "new every two" deals once their contract runs out. They are selling them Verizon phones, which makes a person log into verizon.com to pay their bills, and forces them to bombarded by ads advertising Verizon phones and services. Sound familiar?

FYI, D2D agrees with me and that's why they're selling Steam games. That's pretty much my ultimate trump card, and all the flawed analogies in the world won't change the fact that they tried to boycott, and they failed.

on Jul 21, 2010

Except D2D doesn't make or publish their own games. You guys keep bringing up first party vs first party examples, which have no relevance. D2D is not a Ford lot selling Volvos. It's a used car lot selling Ford, Volvos, and anything it can get its hands on. Just FYI, Ford lots will sell Volvo, Honda, Toyota, and other brands of cars. I'm not sure if you've ever been outside and have seen a car lot, but they buy up used cars as part of the sale of a new car, and will then sell those used cars right on their lot.

There's no such thing as a used Steam game though.  That argument can't hold water.

D2D is an independent cell phone shop. They sell phones from all carriers, as well as unlocked phones. They do not make phones of their own. Do you see any cell phone shops selling just unlocked phones? No. They all sell branded and contracted cell phones. They are giving business to other companies, who will entice customers with "new every two" deals once their contract runs out. They are selling them Verizon phones, which makes a person log into verizon.com to pay their bills, and forces them to bombarded by ads advertising Verizon phones and services. Sound familiar?

Think would work, but Steam doesn't sell just Valve games like how Sprint stores sell Sprint phones.  Steam sells games for everyone.  It would be like that independent company (D2D) advertising for a different independent phone shop, except that phone shop (Steam) is a couple blocks closer to your house than the other one.

on Jul 21, 2010

SpardaSon21

Think would work, but Steam doesn't sell just Valve games like how Sprint stores sell Sprint phones.  Steam sells games for everyone.  It would be like that independent company (D2D) advertising for a different independent phone shop, except that phone shop (Steam) is a couple blocks closer to your house than the other one.

Sprint store does cell non-Sprint exclusive phones. They just rebrand them with Sprint.  Just like Steam sells non-Steamworks games, but requires you to be running Steam to be able to launch them.

on Jul 21, 2010

DeCypher00


FYI, D2D agrees with me and that's why they're selling Steam games. That's pretty much my ultimate trump card, and all the flawed analogies in the world won't change the fact that they tried to boycott, and they failed.

D2D does NOT agree with you. They state they are siding with what their customers want; that is a far cry from saying they don't compete with Steam and that they might as well roll over and play dead some random guy on the stardock forums says they don't have a chance to compete anyway. Your comparisons still don't work. You've got multiple people telling you this, but you still refuse to accept that. There really is no point continuing trying to explain to you that the nature of the competition is different since you refuse to listen and you're still trying to "win" an argument that no one is having. After all, we're talking about competition and you're still trying to claim that there is competition where there isn't and that there isn't competition where there is.

on Jul 21, 2010

http://www.shacknews.com/onearticle.x/64822

Didn't Brad Wardell claim Impulse is number 2?

 

 

And Mafia 2 is going to use Steamworks too:

http://store.steampowered.com/news/4101/

 

on Jul 21, 2010

Guest83

And Mafia 2 is going to use Steamworks too:

http://store.steampowered.com/news/4101/

 

 

Already posted here: http://forums.impulsedriven.com/388894

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